If you need the console, you can do one of the following: In such cases, you need to update SDL2 with the latest version.īy default ScummVM is compiled as a Windows subsystem application with no console output. NOTE: Several people have had errors about structure packing under Visual Studio 2019. For example, if you build a Win32 Debug configuration, you will need to copy them from SCUMMVM_LIBS\lib\x86\Debug\ to dists\msvc\Debugx86\. There are multiple folders to choose from, depending on your build configuration. The easiest way to do this is to place the DLL files in the directory where scummvm.exe is. IMPORTANT: If you get errors about missing DLLs, you'll need to copy them to a location Windows picks up to run the resulting binary. By default it will build a debug configuration which is ideal to hack on ScummVM. Now you can ask it to build the desired configuration. Simply open the generated solution file in dists\msvc\scummvm.sln. If you followed all the steps, you are now ready to compile ScummVM with Visual Studio. When you add new files to ScummVM, you will have to add them to the respective module.mk file to assure ScummVM still builds fine with the configure/Make based build system. IMPORTANT: You will have to re-generate the project files whenever new source files have been added to or removed from the configure/Make based build system. It will guide you through configuring ScummVM. Simply run the batch script dists/msvc/create_msvc.bat. The project file should automatically assure that the resulting create_project.exe is copied to dists\msvc\. If this doesn't work, make sure that the Visual Studio C++ tools have been properly set up, as explained above. Then simply build the solution, with Build > Build solution. The first step you need to take is building this tool called create_project.exe.įirst, open the solution file devtools\create_project\msvc\create_project.sln (either from the File Explorer or from the File > Open project/solution menu). We have a tool to generate Visual Studio project files from this build system. ScummVM uses a configure/Make based build system. Preparing the Project Files Building create_project It is important that you do point the variable to the folder containing the bin\, include\, and lib\ directories. Go to Start Menu > Control Panel > System > Advanced Settings > Environment Variables (or Win+ R and then SystemPropertiesAdvanced.exe) and add a new variable SCUMMVM_LIBS with a value of the path you extracted the zip in.Unzip the library zip to a directory of your choice, for example C:\Users\YourUsername\Documents\scummvm_libs_2015. ![]() You can set it by performing the following steps: The easiest way to make Visual Studio find the supplied libraries is by using the environment variable SCUMMVM_LIBS. ![]() If you want to build libraries for use with Visual Studio yourself, please refer to the instructions for compiling the libraries yourself. These libraries have been built on Windows 8.1 using the Visual Studio 2015 Community Edition. We supply a set of prebuilt libraries for Visual Studio 2015 and later, which can be found here. Some of these libraries, like SDL, are required, whereas others like libtheora are optional. ScummVM relies on third-party libraries for common features, such as MP3 decoding. When installing Visual Studio 2017 or later, make sure to select the "Desktop Development with C++" workload.īuilding ScummVM with Visual Studio versions older than 2015 is not supported anymore. Professional Visual Studio versions are working fine too. You can get the free Community version of Visual Studio here. ![]() In this page, we guide you through the steps to compile ScummVM with Visual Studio. Installing the needed software and libraries
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